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ASoC: Reduce the number of neigbours we mark dirty when updating power
If two widgets are not currently connected then there is no need to
propagate a power state change between them as we mark the affected
widgets when we change a connection. Similarly if a neighbour widget is
already in the state being set for the current widget then there is no
need to recheck.
On one system I tested this gave:
Power Path Neighbour
Before: 114 1066 1327
After: 106 970 1186
which is an improvement, although relatively small.
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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