I've been playing with this to allow for moderately flexible usage of
the get_unused_fd_flags() + create file + fd_install() pattern that's
used quite extensively.
How callers allocate files is really heterogenous so it's not really
convenient to fold them into a single class. It's possibe to split them
into subclasses like for anon inodes. I think that's not necessarily
nice as well.
My take is to add two primites:
(1) FD_ADD() the simple cases a file is installed:
fd = FD_ADD(O_CLOEXEC, open_file(some, args)));
if (fd >= 0)
kvm_get_kvm(vcpu->kvm);
return fd;
(2) FD_PREPARE() that captures all the cases where access to fd or file
or additional work before publishing the fd is needed:
FD_PREPARE(fdf, open_flag, file_open_handle(&path, open_flag));
if (fdf.err)
return fdf.err;
if (copy_to_user(/* something something */))
return -EFAULT;
return fd_publish(fdf);
I've converted all of the easy cases over to it and it gets rid of an
aweful lot of convoluted cleanup logic.
It's centered around struct fd_prepare. FD_PREPARE() encapsulates all of
allocation and cleanup logic and must be followed by a call to
fd_publish() which associates the fd with the file and installs it into
the callers fdtable. If fd_publish() isn't called both are deallocated.
It mandates a specific order namely that first we allocate the fd and
then instantiate the file. But that shouldn't be a problem nearly
everyone I've converted uses this exact pattern anyway.
There's a bunch of additional cases where it would be easy to convert
them to this pattern. For example, the whole sync file stuff in dma
currently retains the containing structure of the file instead of the
file itself even though it's only used to allocate files. Changing that
would make it fall into the FD_PREPARE() pattern easily. I've not done
that work yet.
There's room for extending this in a way that wed'd have subclasses for
some particularly often use patterns but as I said I'm not even sure
that's worth it.
Link: https://patch.msgid.link/20251123-work-fd-prepare-v4-1-b6efa1706cfd@kernel.org
Signed-off-by: Christian Brauner <brauner@kernel.org>
The allocation of a cell's anonymous key is done in a background thread
along with other cell setup such as doing a DNS upcall. In the reported
bug, this is triggered by afs_parse_source() parsing the device name given
to mount() and calling afs_lookup_cell() with the name of the cell.
The normal key lookup then tries to use the key description on the
anonymous authentication key as the reference for request_key() - but it
may not yet be set and so an oops can happen.
This has been made more likely to happen by the fix for dynamic lookup
failure.
Fix this by firstly allocating a reference name and attaching it to the
afs_cell record when the record is created. It can share the memory
allocation with the cell name (unfortunately it can't just overlap the cell
name by prepending it with "afs@" as the cell name already has a '.'
prepended for other purposes). This reference name is then passed to
request_key().
Secondly, the anon key is now allocated on demand at the point a key is
requested in afs_request_key() if it is not already allocated. A mutex is
used to prevent multiple allocation for a cell.
Thirdly, make afs_request_key_rcu() return NULL if the anonymous key isn't
yet allocated (if we need it) and then the caller can return -ECHILD to
drop out of RCU-mode and afs_request_key() can be called.
Note that the anonymous key is kind of necessary to make the key lookup
cache work as that doesn't currently cache a negative lookup, but it's
probably worth some investigation to see if NULL can be used instead.
Fixes: 330e2c5148 ("afs: Fix dynamic lookup to fail on cell lookup failure")
Reported-by: syzbot+41c68824eefb67cdf00c@syzkaller.appspotmail.com
Signed-off-by: David Howells <dhowells@redhat.com>
Link: https://patch.msgid.link/800328.1764325145@warthog.procyon.org.uk
cc: Marc Dionne <marc.dionne@auristor.com>
cc: linux-afs@lists.infradead.org
cc: linux-fsdevel@vger.kernel.org
Signed-off-by: Christian Brauner <brauner@kernel.org>
This patch continues the effort to refactor workqueue APIs, which has begun
with the changes introducing new workqueues and a new alloc_workqueue flag:
commit 128ea9f6cc ("workqueue: Add system_percpu_wq and system_dfl_wq")
commit 930c2ea566 ("workqueue: Add new WQ_PERCPU flag")
The point of the refactoring is to eventually alter the default behavior of
workqueues to become unbound by default so that their workload placement is
optimized by the scheduler.
Before that to happen after a careful review and conversion of each individual
case, workqueue users must be converted to the better named new workqueues with
no intended behaviour changes:
system_wq -> system_percpu_wq
system_unbound_wq -> system_dfl_wq
This way the old obsolete workqueues (system_wq, system_unbound_wq) can be
removed in the future.
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Marco Crivellari <marco.crivellari@suse.com>
Link: https://lore.kernel.org/all/20250221112003.1dSuoGyc@linutronix.de/
Link: https://patch.msgid.link/20251127144125.233728-4-marco.crivellari@suse.com
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
This patch continues the effort to refactor workqueue APIs, which has begun
with the changes introducing new workqueues and a new alloc_workqueue flag:
commit 128ea9f6cc ("workqueue: Add system_percpu_wq and system_dfl_wq")
commit 930c2ea566 ("workqueue: Add new WQ_PERCPU flag")
The point of the refactoring is to eventually alter the default behavior of
workqueues to become unbound by default so that their workload placement is
optimized by the scheduler.
Before that to happen after a careful review and conversion of each individual
case, workqueue users must be converted to the better named new workqueues with
no intended behaviour changes:
system_wq -> system_percpu_wq
system_unbound_wq -> system_dfl_wq
This way the old obsolete workqueues (system_wq, system_unbound_wq) can be
removed in the future.
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Marco Crivellari <marco.crivellari@suse.com>
Link: https://lore.kernel.org/all/20250221112003.1dSuoGyc@linutronix.de/
Link: https://patch.msgid.link/20251127144125.233728-3-marco.crivellari@suse.com
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
This continues the effort to refactor workqueue APIs, which began with
the introduction of new workqueues and a new alloc_workqueue flag in:
commit 128ea9f6cc ("workqueue: Add system_percpu_wq and system_dfl_wq")
commit 930c2ea566 ("workqueue: Add new WQ_PERCPU flag")
The refactoring is going to alter the default behavior of
alloc_workqueue() to be unbound by default.
With the introduction of the WQ_PERCPU flag (equivalent to !WQ_UNBOUND),
any alloc_workqueue() caller that doesn’t explicitly specify WQ_UNBOUND
must now use WQ_PERCPU. For more details see the Link tag below.
In order to keep alloc_workqueue() behavior identical, explicitly request
WQ_PERCPU.
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Marco Crivellari <marco.crivellari@suse.com>
Link: https://lore.kernel.org/all/20250221112003.1dSuoGyc@linutronix.de/
Link: https://patch.msgid.link/20251127144125.233728-2-marco.crivellari@suse.com
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Remove unnecessary semicolons reported by Coccinelle/coccicheck and the
semantic patch at scripts/coccinelle/misc/semicolon.cocci.
Signed-off-by: Chen Ni <nichen@iscas.ac.cn>
Fixed: 7ab96df840 ("VFS/nfsd/cachefiles/ovl: add start_creating() and end_creating()")
Signed-off-by: Amir Goldstein <amir73il@gmail.com>
Signed-off-by: Christian Brauner <brauner@kernel.org>
Add Legion Go 2 SKU's to the Extreme Mode quirks table.
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
Reviewed-by: Armin Wolf <W_Armin@gmx.de>
Reviewed-by: Mark Pearson <mpearson-lenovo@squebb.ca>
Link: https://patch.msgid.link/20251127151605.1018026-4-derekjohn.clark@gmail.com
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
When developing the gamezone WMI drivers, "extreme mode" was matched to
the performance platform profile and "performance" was matched to the
balanced-performance platform profile, but only if extreme mode was
fully supported; otherwise performance was matched to the "performance"
platform profile. This has led to quite a bit of confusion with users
not understanding why the LED color indicating the platform profile
doesn't match their expectations.
To solve this, replace the confusing convention by using the new
max-power profile to represent "extreme mode". While add it, update the
documentation to reflect the expected LED colors in each operating mode.
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
Reviewed-by: Armin Wolf <W_Armin@gmx.de>
Reviewed-by: Mark Pearson <mpearson-lenovo@squebb.ca>
Link: https://patch.msgid.link/20251127151605.1018026-3-derekjohn.clark@gmail.com
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Some devices, namely Lenovo Legion devices, have an "extreme" mode where
power draw is at the maximum limit of the cooling hardware. Add a new
"max-power" platform profile to properly reflect this operating mode.
Reviewed-by: Mario Limonciello (AMD) <superm1@kernel.org>
Acked-by: Rafael J. Wysocki (Intel) <rafael@kernel.org>
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
Reviewed-by: Armin Wolf <W_Armin@gmx.de>
Reviewed-by: Mark Pearson <mpearson-lenovo@squebb.ca>
Link: https://patch.msgid.link/20251127151605.1018026-2-derekjohn.clark@gmail.com
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
It's only used in a couple places and everyone else is just using
sched_queue_delayed_work(sched, tick, 0) directly, so let's make
this consistent.
v2:
- Add R-b
v3:
- Collect R-b
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-9-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
If the group is already assigned a slot but was idle before this job
submission, we need to make sure the priority rotation happens in the
future. Extract the existing logic living in group_schedule_locked()
and call this new sched_resume_tick() helper from the "group is
assigned a slot" path.
v2:
- Add R-b
v3:
- Re-use queue_mask to clear the bit
- Collect R-b
Fixes: de85488138 ("drm/panthor: Add the scheduler logical block")
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-8-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
When we have multiple active groups with the same priority, we need to
keep ticking for the priority rotation to take place. If we don't do
that, we might starve slots with lower priorities.
It's annoying to deal with that in tick_ctx_update_resched_target(),
so let's add a ::stop_tick field to the tick context which is
initialized to true, and downgraded to false as soon as we detect
something that requires to tick to happen. This way we can complement
the current logic with extra conditions if needed.
v2:
- Add R-b
v3:
- Drop panthor_sched_tick_ctx::min_priority (no longer relevant)
- Collect R-b
Fixes: de85488138 ("drm/panthor: Add the scheduler logical block")
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-7-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
We have a few paths where we schedule the tick work immediately without
changing the resched_target. If the tick was stopped, this would lead
to a remaining_jiffies that's always > 0, and it wouldn't force a full
tick in that case. Add extra checks to cover that case properly.
v2:
- Fix typo
- Simplify the code as suggested by Steve
v3:
- Collect R-b
Fixes: de85488138 ("drm/panthor: Add the scheduler logical block")
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-6-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
When rotating group priorities, we want the group with the
highest priority to go back to the end of the queue, and all
other active groups to get their priority bumped, otherwise
some groups will never get a chance to run with the highest
priority. This implies moving the rotation itself to
tick_work(), and only dealing with old group ordering in
tick_ctx_insert_old_group().
v2:
- Add R-b
- Fix the commit message
v3:
- Drop the full_tick argument in tick_ctx_init()
- Collect R-b
Fixes: de85488138 ("drm/panthor: Add the scheduler logical block")
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-5-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
We have a full tick when the remaining time to the next tick is zero,
not the other way around. Declare a full_tick variable so we don't get
that test wrong in other places.
v2:
- Add R-b
v3:
- Collect R-b
Fixes: de85488138 ("drm/panthor: Add the scheduler logical block")
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-4-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Not only this only works once, because of how extract events work
(event is enabled if the req and ack bit differ, and it's signalled
by the FW by setting identical req and ack, to re-enable the event,
we need to toggle the bit, which we never do). But more importantly,
we never do anything with this event, so we're better off dropping it
when programming the CS slot.
v2:
- Add R-b
v3:
- Collect R-b
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-3-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
csg_slot_sync_queues_state_locked() queries the queues state which can
then be used to determine if a group is idle or not. Let's base our
idleness detection logic solely on the {idle,blocked}_queues masks to
avoid inconsistencies between the group state and the state of its
subqueues.
v2:
- Add R-b
v3:
- Collect R-b
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Link: https://patch.msgid.link/20251128094839.3856402-2-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
The definition of struct delegation uses stdint.h integer types. Add the
necessary headers to ensure that always works.
Fixes: 1602bad16d ("vfs: expose delegation support to userland")
Signed-off-by: Jeff Layton <jlayton@kernel.org>
Signed-off-by: Christian Brauner <brauner@kernel.org>
Rationale is that if the parent dentry is the same and the length is the
same, then you have to be unlucky for the name to not match.
At the same time the dentry was literally just found on the hash, so you
have to be even more unlucky to determine it is unhashed.
While here add commentary while d_unhashed() is necessary. It was
already removed once and brought back in:
2e321806b6 ("Revert "vfs: remove unnecessary d_unhashed() check from __d_lookup_rcu"")
Signed-off-by: Mateusz Guzik <mjguzik@gmail.com>
Link: https://patch.msgid.link/20251127131526.4137768-1-mjguzik@gmail.com
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Christian Brauner <brauner@kernel.org>