This information will be printed in the subfunction numa_add_memblk.
They are not the same, but very similar.
Signed-off-by: Zhen Lei <thunder.leizhen@huawei.com>
Acked-by: Rob Herring <robh@kernel.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Allow building this driver if COMPILE_TEST is set.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This is a tiny fix for a switch case which quiets 2 checkpatch harmless
warnings. The generated code is not affected.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Although the validation of queues_total and queuenum is checked in nft
utility, but user can add nft rules via nfnetlink, so it is necessary
to check the validation at the nft_queue expr init routine too.
Tested by run ./nft-test.py any/queue.t:
any/queue.t: 6 unit tests, 0 error, 0 warning
Signed-off-by: Liping Zhang <liping.zhang@spreadtrum.com>
Signed-off-by: Pablo Neira Ayuso <pablo@netfilter.org>
As the conversion to a v4l2 standalone device is finished, move
pxa_camera one directory up and finish severing any dependency to
soc_camera.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Instead of the legacy behavior where it was required to wait for all
video buffers to be finished by the hardware, use a cancel like strategy
: as soon as the stop_streaming() call is done, abort all DMA transfers,
report the already buffers as failed and return.
This makes stop_streaming() more a "cancel capture" than a "wait for end
of capture" semantic.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This patch removes the soc_camera API dependency from pxa_camera.
In the current status :
- all previously captures are working the same on pxa270
- the s_crop() call was removed, judged not working
(see what happens soc_camera_s_crop() when get_crop() == NULL)
- if the pixel clock is provided by then sensor, ie. not MCLK, the dual
stage change is not handled yet.
=> there is no in-tree user of this, so I'll let it that way
- the MCLK is not yet finished, it's as in the legacy way,
ie. activated at video device opening and closed at video device
closing.
In a subsequence patch pxa_camera_mclk_ops should be used, and
platform data MCLK ignored. It will be the sensor's duty to request
the clock and enable it, which will end in pxa_camera_mclk_ops.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
In systems with heterogeneous CPUs, there are multiple logical CPU PMUs,
each of which covers a subset of CPUs in the system. In some cases
userspace needs to know which CPUs a given logical PMU covers, so we'd
like to expose a cpumask under sysfs, similar to what is done for uncore
PMUs.
Unfortunately, prior to commit 00e727bb38 ("perf stat: Balance
opening and reading events"), perf stat only correctly handled a cpumask
holding a single CPU, and only when profiling in system-wide mode. In
other cases, the presence of a cpumask file could cause perf stat to
behave erratically.
Thus, exposing a cpumask file would break older perf binaries in cases
where they would otherwise work.
To avoid this issue while still providing userspace with the information
it needs, this patch exposes a differently-named file (cpus) under
sysfs. New tools can look for this and operate correctly, while older
tools will not be adversely affected by its presence.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Now that the 32-bit and 64-bit perf backends use the common groups
directly, remove the fallback and no longer allow the groups array to be
overridden.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
By using a common attr_groups array, the common arm_pmu code can set up
common files (e.g. cpumask) for us in subsequent patches.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
By using a common attr_groups array, the common arm_pmu code can set up
common files (e.g. cpumask) for us in subsequent patches.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
In preparation for adding common attribute groups, add an array of
attribute group pointers to arm_pmu, which will be used if the
backend hasn't already set pmu::attr_groups.
Subsequent patches will move backends over to using these, before adding
common fields.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
This is to be seen as a regression as the set_selection (former
set_crop) function is removed. This is a temporary situation in the v4l2
porting, and will have to be added later.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Make all print consistent by always using :
- dev_xxx(pcdev_to_dev(pcdev), ....)
This prepares the soc_camera adherence removal by making these call rely
on only pcdev, and not the soc_camera icd structure.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Introduce sensor_call(), which will be used for all sensor invocations.
This is a preparation move to v4l2 device conversion, ie. soc_camera
adherence removal.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Move the functions in the file to be regrouped into meaningful blocks :
1. pxa camera core handling functions, manipulating the herdware
2. videobuf2 functions, dealing with video buffers
3. video ioctl (vidioc) related functions
4. driver probing, removal, suspend and resume
This patch doesn't modify a single line of code.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Convert pxa_camera from videobuf to videobuf2.
As the soc_camera was already compatible with videobuf2, the port is
quite straightforward.
The special case of this code in which the vb2 to prepare is "too
big" in terms of size for the new capture format, the pxa_camera will
fail.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
As the mt9m111 is now working as a standalone v4l2 subdevice sensor,
move it out of soc_camera directory and sever its dependency on
soc_camera.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
mt9m111 being a camera sensor, its colorspace should always be SRGB, for
both RGB based formats or YCbCr based ones.
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Remove the soc_camera adherence. Mostly the change removes the power
manipulation provided by soc_camera, and instead :
- powers on the sensor when the s_power control is activated
- powers on the sensor in initial probe
- enables and disables the MCLK provided to it in power on/off
This patch also drops support for inverters on synchronisation and clock
lines. It is assumed, if any board ever needs such inverters, support
for them can be added in the future
Acked-by: Guennadi Liakhovetski <g.liakhovetski@gmx.de>
Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Don't return the confusing -EIO error code when the device is not registered,
instead return -ENODEV which is the proper thing to do in this situation.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
If the adapter is configured as 'Unregistered', then cec_receive_notify
incorrectly thinks that broadcast messages are directed messages. The
destination for broadcast messages is 0xf, and the logical address
assigned to Unregistered devices is also 0xf and the logic didn't handle
that correctly.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Add entry for the HVA driver to the MAINTAINERS file.
Signed-off-by: Jean-Christophe Trotin <jean-christophe.trotin@st.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This patch adds the H.264 video encoding capability in the V4L2 HVA
video encoder driver for STMicroelectronics SoC (hva-h264.c).
The main supported features are:
- profile: baseline, main, high, stereo high
- level: up to 4.2
- bitrate mode: CBR, VBR
- entropy mode: CABAC, CAVLC
- video aspect: 1x1 only
Signed-off-by: Yannick Fertre <yannick.fertre@st.com>
Signed-off-by: Jean-Christophe Trotin <jean-christophe.trotin@st.com>
Acked-by: Peter Griffin <peter.griffin@linaro.org>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This patch adds V4L2 HVA (Hardware Video Accelerator) video encoder
driver for STMicroelectronics SoC. It uses the V4L2 mem2mem framework.
This patch only contains the core parts of the driver:
- the V4L2 interface with the userland (hva-v4l2.c)
- the hardware services (hva-hw.c)
- the memory management utilities (hva-mem.c)
This patch doesn't include the support of specific codec (e.g. H.264)
video encoding: this support is part of subsequent patches.
Signed-off-by: Yannick Fertre <yannick.fertre@st.com>
Signed-off-by: Jean-Christophe Trotin <jean-christophe.trotin@st.com>
Acked-by: Peter Griffin <peter.griffin@linaro.org>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Now that we can wait upon fences before emitting the request, it becomes
trivial to wait upon any implicit fence provided by the dma-buf
reservation object.
To protect against failure, we force any asynchronous waits on a foreign
fence to timeout after 10s - so that a stall in another driver does not
permanently cripple ourselves. Still unpleasant though!
Testcase: igt/prime_vgem/fence-wait
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-21-chris@chris-wilson.co.uk
Now that we have fences in place to drive request submission, we can
employ those to queue requests after their dependencies as opposed to
stalling in the middle of an execbuf ioctl. (However, we still choose to
spin before enabling the IRQ as that is faster - though contentious.)
v2: Do the fence ordering first, where we can still fail.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-20-chris@chris-wilson.co.uk
If we are waiting upon an external fence, from the pov of hangcheck the
engine is stuck on the last submitted seqno. Currently we give a small
increment to the hangcheck score in order to catch a stuck waiter /
driver. Now that we both have an independent wait hangcheck and may be
stuck waiting on an external fence, resetting the GPU has little effect
on that external fence. As we cannot advance by resetting, skip
incrementing the hangcheck score.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-19-chris@chris-wilson.co.uk
Currently the presumption is that the request construction and its
submission to the GuC are all under the same holding of struct_mutex. We
wish to relax this to separate the request construction and the later
submission to the GuC. This requires us to reserve some space in the
GuC command queue for the future submission. For flexibility to handle
out-of-order request submission we do not preallocate the next slot in
the GuC command queue during request construction, just ensuring that
there is enough space later.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-17-chris@chris-wilson.co.uk
We are about to specialize object synchronisation to enable nonblocking
execbuf submission. First we make a copy of the current object
synchronisation for execbuffer. The general i915_gem_object_sync() will
be removed following the removal of CS flips in the near future.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-16-chris@chris-wilson.co.uk
Drive final request submission from a callback from the fence. This way
the request is queued until all dependencies are resolved, at which
point it is handed to the backend for queueing to hardware. At this
point, no dependencies are set on the request, so the callback is
immediate.
A side-effect of imposing a heavier-irqsafe spinlock for execlist
submission is that we lose the softirq enabling after scheduling the
execlists tasklet. To compensate, we manually kickstart the softirq by
disabling and enabling the bh around the fence signaling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-14-chris@chris-wilson.co.uk
Update reset path in preparation for engine reset which requires
identification of incomplete requests and associated context and fixing
their state so that engine can resume correctly after reset.
The request that caused the hang will be skipped and head is reset to the
start of breadcrumb. This allows us to resume from where we left-off.
Since this request didn't complete normally we also need to cleanup elsp
queue manually. This is vital if we employ nonblocking request
submission where we may have a web of dependencies upon the hung request
and so advancing the seqno manually is no longer trivial.
ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS
We change the way we count pending batches. Only the active context
involved in the reset is marked as either innocent or guilty, and not
mark the entire world as pending. By inspection this only affects
igt/gem_reset_stats (which assumes implementation details) and not
piglit.
ARB_robustness gives this guide on how we expect the user of this
interface to behave:
* Provide a mechanism for an OpenGL application to learn about
graphics resets that affect the context. When a graphics reset
occurs, the OpenGL context becomes unusable and the application
must create a new context to continue operation. Detecting a
graphics reset happens through an inexpensive query.
And with regards to the actual meaning of the reset values:
Certain events can result in a reset of the GL context. Such a reset
causes all context state to be lost. Recovery from such events
requires recreation of all objects in the affected context. The
current status of the graphics reset state is returned by
enum GetGraphicsResetStatusARB();
The symbolic constant returned indicates if the GL context has been
in a reset state at any point since the last call to
GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context
has not been in a reset state since the last call.
GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected
that is attributable to the current GL context.
INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that
is not attributable to the current GL context.
UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose
cause is unknown.
The language here is explicit in that we must mark up the guilty batch,
but is loose enough for us to relax the innocent (i.e. pending)
accounting as only the active batches are involved with the reset.
In the future, we are looking towards single engine resetting (with
minimal locking), where it seems inappropriate to mark the entire world
as innocent since the reset occurred on a different engine. Reducing the
information available means we only have to encounter the pain once, and
also reduces the information leaking from one context to another.
v2: Legacy ringbuffer submission required a reset following hibernation,
or else we restore stale values to the RING_HEAD and walked over
stolen garbage.
v3: GuC requires replaying the requests after a reset.
v4: Restore engine IRQ after reset (so waiters will be woken!)
Rearm hangcheck if resetting with a waiter.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
Since we have a cooperative mode now with a direct reset, we can avoid
the contention on struct_mutex and instead try then sleep on the
I915_RESET_IN_PROGRESS bit. If the mutex is held and that bit is
cleared, all is fine. Otherwise, we sleep for a bit and try again. In
the worst case we sleep for an extra second waiting for the mutex to be
released (no one touching the GPU is allowed the struct_mutex whilst the
I915_RESET_IN_PROGRESS bit is set). But when we have a direct reset,
this allows us to clean up the reset worker faster.
v2: Remember to call wake_up_bit() after changing (for the faster wakeup
as promised)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-12-chris@chris-wilson.co.uk
If a waiter is holding the struct_mutex, then the reset worker cannot
reset the GPU until the waiter returns. We do not want to return -EAGAIN
form i915_wait_request as that breaks delicate operations like
i915_vma_unbind() which often cannot be restarted easily, and returning
-EIO is just as useless (and has in the past proven dangerous). The
remaining WARN_ON(i915_wait_request) serve as a valuable reminder that
handling errors from an indefinite wait are tricky.
We can keep the current semantic that knowing after a reset is complete,
so is the request, by performing the reset ourselves if we hold the
mutex.
uevent emission is still handled by the reset worker, so it may appear
slightly out of order with respect to the actual reset (and concurrent
use of the device).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-11-chris@chris-wilson.co.uk
In the next patch we want to handle reset directly by a locked waiter in
order to avoid issues with returning before the reset is handled. To
handle the reset, we must first know whether we hold the struct_mutex.
If we do not hold the struct_mtuex we can not perform the reset, but we do
not block the reset worker either (and so we can just continue to wait for
request completion) - otherwise we must relinquish the mutex.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-10-chris@chris-wilson.co.uk
Access to intel_init_emon() is strictly ordered by gt_powersave, using
struct_mutex around it is overkill (and will conflict with the caller
holding struct_mutex themselves).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-8-chris@chris-wilson.co.uk
In preparation for introducing a per-engine reset, we can first separate
the mixing of the reset state from the global reset counter.
The loss of atomicity in updating the reset state poses a small problem
for handling the waiters. For requests, this is solved by advancing the
seqno so that a waiter waking up after the reset knows the request is
complete. For pending flips, we still rely on the increment of the
global reset epoch (as well as the reset-in-progress flag) to signify
when the hardware was reset.
The advantage, now that we do not inspect the reset state during reset
itself i.e. we no longer emit requests during reset, is that we can use
the atomic updates of the state flags to ensure that only one reset
worker is active.
v2: Mika spotted that I transformed the i915_gem_wait_for_error() wakeup
into a waiter wakeup.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-6-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-7-chris@chris-wilson.co.uk
Emulate HW to track and manage ELSP queue. A set of SW ports are defined
and requests are assigned to these ports before submitting them to HW. This
helps in cleaning up incomplete requests during reset recovery easier
especially after engine reset by decoupling elsp queue management. This
will become more clear in the next patch.
In the engine reset case we want to resume where we left-off after skipping
the incomplete batch which requires checking the elsp queue, removing
element and fixing elsp_submitted counts in some cases. Instead of directly
manipulating the elsp queue from reset path we can examine these ports, fix
up ringbuffer pointers using the incomplete request and restart submissions
again after reset.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-3-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-6-chris@chris-wilson.co.uk
Similar to the issue with reading from the context status buffer,
see commit 26720ab97f ("drm/i915: Move CSB MMIO reads out of the
execlists lock"), we frequently write to the ELSP register (4 writes per
interrupt) and know we hold the required spinlock and forcewake throughout.
We can further reduce the cost of writing these registers beyond the
I915_WRITE_FW() by precomputing the address of the ELSP register. We also
note that the subsequent read serves no purpose here, and are happy to
see it go.
v2: Address I915_WRITE mistakes in changelog
text data bss dec hex filename
1259784 4581 576 1264941 134d2d drivers/gpu/drm/i915/i915.ko
1259720 4581 576 1264877 134ced drivers/gpu/drm/i915/i915.ko
Saves 64 bytes of address recomputation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-4-chris@chris-wilson.co.uk
Leave the more complicated request dequeueing to the tasklet and instead
just kick start the tasklet if we detect we are adding the first
request.
v2: Play around with list operators until we agree upon something
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-2-chris@chris-wilson.co.uk
This is really a core kernel struct in disguise until we can finally
place it in kernel/. There is an immediate need for a fence collection
mechanism that is more flexible than fence-array, in particular being
able to easily drive request submission via events (and not just
interrupt driven). The same mechanism would be useful for handling
nonblocking and asynchronous atomic modesets, parallel execution and
more, but for the time being just create a local sw fence for execbuf.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-1-chris@chris-wilson.co.uk