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Cheetah systems can have cpuids as large as 1023, although physical systems don't have that many cpus. Only three limitations existed in the kernel preventing arbitrary NR_CPUS values: 1) dcache dirty cpu state stored in page->flags on D-cache aliasing platforms. With some build time calculations and some build-time BUG checks on page->flags layout, this one was easily solved. 2) The cheetah XCALL delivery code could only handle a cpumask with up to 32 cpus set. Some simple looping logic clears that up too. 3) thread_info->cpu was a u8, easily changed to a u16. There are a few spots in the kernel that still put NR_CPUS sized arrays on the kernel stack, but that's not a sparc64 specific problem. Signed-off-by: David S. Miller <davem@davemloft.net>
259 lines
8.3 KiB
259 lines
8.3 KiB