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native_play_dead() ends by calling the non-returning function hlt_play_dead() and therefore also never returns. The !CONFIG_HOTPLUG_CPU stub version of native_play_dead() unconditionally calls BUG() and does not return either. Add the __noreturn attribute to both function definitions and their declaration to document this behavior and to potentially improve compiler optimizations. Remove the obsolete comment, and add native_play_dead() to the objtool's list of __noreturn functions. Signed-off-by: Thorsten Blum <thorsten.blum@linux.dev> Link: https://patch.msgid.link/20251027155107.183136-1-thorsten.blum@linux.dev Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
55 lines
1.6 KiB
55 lines
1.6 KiB