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The code for checking which bits in the bitmap can be cleared
has 2 problems:
1/ it repeatedly takes and drops a spinlock, where it would make
more sense to just hold on to it most of the time.
2/ it doesn't make use of some opportunities to skip large sections
of the bitmap
This patch fixes those. It will only affect CPU consumption, not
correctness.
Signed-off-by: NeilBrown <neilb@suse.de>
1694 lines
44 KiB
1694 lines
44 KiB