mirror of
https://github.com/ocornut/imgui.git
synced 2026-11-01 05:10:41 +00:00
_gl3wProc Unresolved External #1956
Labels
No labels
accidentally closed
android
backends
bug
building
clipper
coloredit
color spaces
cplusplus
data types
demo
disabled
doc
docking
dpi
drag drop
drawing/drawlist
dropped
dx12
enhancement
focus
font/text
gallery
help wanted
idle/power saving
ime
in progress
inputs
inputtext
internals
label/id and id stack
language bindings
layout
linux/bsd
menus
multi-contexts
multi-threading
multi-viewports
nav
news/info
opengl
optimization
osx/ios
overlap
plot/graph
popups
question
scrolling
selection
settings
sliders/drags
style
tables/columns
tabs
test wanted
tools
tooltips
tree
tricks & tips
useful widgets
vulkan
web
window pos/depth
window sizing
No milestone
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
ocornut/imgui#1956
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Version/Branch of Dear ImGui:
dear imgui, v1.63 WIP
Back-end file/Renderer/OS: (if the question is related to inputs/rendering/build, otherwise delete this section)
Windows 10, 64bit.
My Issue/Question: (please provide context)
Standalone, minimal, complete and verifiable example: (see CONTRIBUTING.md)
When compiling my DLL (which currently doesn't even do anything I have just included the files) I get a LNK1120 Error for unresolved external of _gl3wProcs. I have included imconfig.h, imgui.h, imgui_impl_opengl3.h, imgui_impl_win32.h, imgui_internal.h, stb_rect_pack.h, stb_textedit.h and stb_truetype.h included in my project. I am also using imgui.cpp, imgui_draw.cpp and imgui_impl_opengl3.cpp.
Compiler Output.
Screenshots/Video (you can drag files here)
You need to link with gl3w.c if you use it in the default opengl3 bindings.