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[Feature] Support for native OpenCode Skill Tool #187
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skills/obra-superpowers#187
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As of v1.0.190 OpenCode has native support for Skills.
OpenCode instructions needs to be updated to leverage the new tool.
📝 CodeRabbit Plan Mode
Generate an implementation plan and prompts that you can use with your favorite coding agent.
Examples
🧪 Issue enrichment is currently in open beta.
You can configure auto-planning by selecting labels in the issue_enrichment configuration.
To disable automatic issue enrichment, add the following to your
.coderabbit.yaml:💬 Have feedback or questions? Drop into our discord or schedule a call!
📝 CodeRabbit Plan Mode
Generate an implementation plan and prompts that you can use with your favorite coding agent.
Examples
🧪 Issue enrichment is currently in open beta.
You can configure auto-planning by selecting labels in the issue_enrichment configuration.
To disable automatic issue enrichment, add the following to your
.coderabbit.yaml:💬 Have feedback or questions? Drop into our discord or schedule a call!
📝 CodeRabbit Plan Mode
Generate an implementation plan and prompts that you can use with your favorite coding agent.
Examples
🧪 Issue enrichment is currently in open beta.
You can configure auto-planning by selecting labels in the issue_enrichment configuration.
To disable automatic issue enrichment, add the following to your
.coderabbit.yaml:💬 Have feedback or questions? Drop into our discord or schedule a call!
What's the right way to be able to install Superpowers as a cohesive set of skills in one place that we can upgrade later?
What's the right way to be able to install Superpowers as a cohesive set of skills in one place that we can upgrade later?
What's the right way to be able to install Superpowers as a cohesive set of skills in one place that we can upgrade later?
Definitely bundle as an OpenCode plugin. You can update the plugin and the users would get your updated skills. Plus do much more than that. See Oh-my-opencode repo as an example of a powerful complex plugin
Definitely bundle as an OpenCode plugin. You can update the plugin and the users would get your updated skills. Plus do much more than that. See Oh-my-opencode repo as an example of a powerful complex plugin
Definitely bundle as an OpenCode plugin. You can update the plugin and the users would get your updated skills. Plus do much more than that. See Oh-my-opencode repo as an example of a powerful complex plugin
So, that particular plugin doesn't have skills in it. (We're already installing an opencode plugin to get our now-obsolete skill tool.) I'd love to have someone who understands opencode well take on the upgrade.
So, that particular plugin doesn't have skills in it. (We're already installing an opencode plugin to get our now-obsolete skill tool.) I'd love to have someone who understands opencode well take on the upgrade.
So, that particular plugin doesn't have skills in it. (We're already installing an opencode plugin to get our now-obsolete skill tool.) I'd love to have someone who understands opencode well take on the upgrade.
The plugin you had was file based, you can publish on npm instead and users simply add one liner to their config, this way you can update things on your end rather than users having to manually update. I can definitely help out, just very busy this week. I will try to spare some time for this
The plugin you had was file based, you can publish on npm instead and users simply add one liner to their config, this way you can update things on your end rather than users having to manually update. I can definitely help out, just very busy this week. I will try to spare some time for this
The plugin you had was file based, you can publish on npm instead and users simply add one liner to their config, this way you can update things on your end rather than users having to manually update. I can definitely help out, just very busy this week. I will try to spare some time for this
OpenCode now (since one of the early 1.1.x releases) implements a built-in
questiontool that displays a nice TUI that makes picking from suggested answers (+ "own answer" option) using keyboard/mouse more comfortable:This would be nice for the brainstorming questions. Sonnet already seems to use the tool on its own in some cases, in the updated plugin state maybe the prompting could nudge the model towards using this tool?
OpenCode now (since one of the early 1.1.x releases) implements a built-in
questiontool that displays a nice TUI that makes picking from suggested answers (+ "own answer" option) using keyboard/mouse more comfortable:This would be nice for the brainstorming questions. Sonnet already seems to use the tool on its own in some cases, in the updated plugin state maybe the prompting could nudge the model towards using this tool?
OpenCode now (since one of the early 1.1.x releases) implements a built-in
questiontool that displays a nice TUI that makes picking from suggested answers (+ "own answer" option) using keyboard/mouse more comfortable:This would be nice for the brainstorming questions. Sonnet already seems to use the tool on its own in some cases, in the updated plugin state maybe the prompting could nudge the model towards using this tool?
@malhashemi anything you could help here? it would be really nice to have native support
@malhashemi anything you could help here? it would be really nice to have native support
OpenCode now has native skill support (since ~v1.0.190). The superpowers plugin provides
use_skillandfind_skillstools that work alongside OpenCode's native skill system.If there's a specific gap between OpenCode's native skills and superpowers' skill system, please open a new issue with specifics.
Reopening - closed too hastily. Need to properly evaluate whether there are gaps between OpenCode's native skill system and superpowers that should be addressed.
Addressed in PR #330.
Superpowers now uses OpenCode's native
skilltool exclusively. Customuse_skill/find_skillstools have been removed. Skills are symlinked to~/.config/opencode/skills/superpowers/for native discovery.