Merge series from Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>:
On below HW case, we would like to use it as "2 Cards",
but unfortunately it is impossible in intuitive way,
or possible but not intuitive way.
In reality, it is handled as "1 big Card" today.
+-- basic board --------+
|+--------+ |
|| CPU ch0| <--> CodecA |
|| ch1| <-+ |
|+--------+ | |
+-------------|---------+
+-- expansion board ----+
| | |
| +-> CodecB|
+-----------------------+
To handling it as intuitive "2 Cards", this patch-set
adds multi Component support.
To enable this patch-set, I included [01/15] patch into this patch-set
which is posted but not yet accepted.
Merge series from V sujith kumar Reddy <vsujithkumar.reddy@amd.corp-partner.google.com>:
The Patch series consists of probe functionality support for amd
platforms.
The wm8960 codec is not readable, resulting in a NACK for address 0x3d (8-bit).
This can partially indicate it. For example: wm8962 codec use the same address
but is readable. This additional probe check will help prevent loading the wm8960
module incorrectly on wm8962 hardware.
Signed-off-by: Frank Li <Frank.Li@nxp.com>
Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Link: https://lore.kernel.org/r/20230713222513.1636591-1-Frank.Li@nxp.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Merge series from Mark Brown <broonie@kernel.org>:
The maple tree register cache should now be a good replacement for the
rbtree cache in almost all situations, update the Qualcomm CODEC drivers
to use the newer cache.
The example in audio-graph-card2 binding is incomplete, uses
undocumented compatibles strings, and doesn't follow typical .dts
formatting. Rather than try to fix with what would probably be a lengthy
example, just drop the example.
Signed-off-by: Rob Herring <robh@kernel.org>
Link: https://lore.kernel.org/r/20230707221725.1071292-1-robh@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
Convert platform_get_resource(), devm_ioremap_resource() to a single
call to devm_platform_get_and_ioremap_resource(), as this is exactly
what this function does.
Signed-off-by: Yangtao Li <frank.li@vivo.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Link: https://lore.kernel.org/r/20230711034846.69437-5-frank.li@vivo.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Convert platform_get_resource(), devm_ioremap_resource() to a single
call to devm_platform_get_and_ioremap_resource(), as this is exactly
what this function does.
Signed-off-by: Yangtao Li <frank.li@vivo.com>
Link: https://lore.kernel.org/r/20230711034846.69437-4-frank.li@vivo.com
Signed-off-by: Mark Brown <broonie@kernel.org>
If CPU/Codec driver keeps its DAI node, we can directly identify actual
DAI by using snd_soc_get_dai_via_args().
This means we can use multi Component.
This patch enables multi Component support for Simple Card
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/878rboo943.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
If CPU/Codec driver keeps its DAI node, we can directly identify actual
DAI by using snd_soc_get_dai_via_args().
This means we can use multi Component.
This patch enables multi Component support on Audio Graph Card/Card2.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87a5w4o949.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
To use multi Component support, we need to check dai_args whether
Card could get DAI from args (CPU/Codec needs set dai_args on DAI driver).
If it could, we need to allocate dai_args for dlc.
This patch adds snd_soc_copy_dai_args() for it.
This is helper function for multi Component support.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87bkgko94e.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Current snd_soc_is_matching_component() checks "of_node" or "dai_args".
Thus coping "of_node" only is not enough to use CPU as Platform.
This patch adds snd_soc_dlc_use_cpu_as_platform() and help it.
This is helper function for multi Component support.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87cz10o94k.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
To enable multi Component, Card driver need to get DAI via dai_args
to identify it. This patch adds snd_soc_get_dai_via_args() for it.
This is helper function for multi Component support.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87edlgo94p.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Current ASoC Card is using dlc (snd_soc_dai_link_component) to find
target DAI / Component to be used.
Current dlc has below 3 items to identify DAI / Component
(a) name for Component
(b) of_node for Component
(c) dai_name for DAI
(a) or (b) is used to identify target Component, and (c) is used
to identify DAI.
One of the biggest issue on it today is dlc needs "name matching"
for "dai_name" (c).
It was not a big deal when we were using platform_device, because we
could specify nessesary "dai_name" via its platform_data.
But we need to find DAI name pointer from whole registered datas and/or
each related driver somehow in case of DT, because we can't specify it.
Therefore, Card driver parses DT and assumes the DAI, and find its name
pointer. How to assume is based on each Component and/or Card.
Next biggest issue is Component node (a)/(b).
Basically, Component is registered when CPU/Codec driver was
probed() (X). Here, 1 Component is possible to have some DAIs.
int xxx_probe(struct platform_device *pdev)
{
...
(X) ret = devm_snd_soc_register_component(pdev->dev,
&component_driver,
&dai_driver, dai_driver_num);
...
}
The image of each data will be like below.
One note here is "driver" is included for later explanation.
+-driver------+
|+-component-+|
|| dai0||
|| dai1||
|| ...||
|+-----------+|
+-------------+
The point here is 1 driver has 1 Component, because basically driver
calles snd_soc_register_component() (= X) once.
Here is the very basic CPU/Codec connection image.
HW image SW image
+-- Board ------------+ +-card--------------------------+
|+-----+ +------+| |+-driver------+ +-driver------+|
|| CPU | <--> |CodecA|| ||+-component-+| |+-component-+||
|+-----+ +------+| ||| dai|<=>|dai |||
+---------------------+ ||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
It will be very complex if it has multi DAIs.
Here is intuitive easy to understandable HW / SW example.
HW image SW image
+-- Board ---------------+ +-card--------------------------+
|+--------+ +------+| |+-driver------+ +-driver------+|
|| CPU ch0| <--> |CodecA|| ||+-component-+| |+-component-+||
|| | +------+| ||| ch0 dai|<=>|dai |||
|| | +------+| ||| || |+-----------+||
|| ch1| <--> |CodecB|| ||| || +-------------+|
|+--------+ +------+| ||| || +-driver------+|
+------------------------+ ||| || |+-component-+||
||| ch1 dai|<=>|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
It will be handled as multi interface as "one Card".
card0,0: CPU-ch0 - CodecA
card0,1: CPU-ch1 - CodecB
^
But, here is the HW image example which will be more complex
+-- Basic Board ---------+
|+--------+ +------+|
|| CPU ch0| <--> |CodecA||
|| ch1| <-+ +------+|
|+--------+ | |
+-------------|----------+
+-- expansion board -----+
| | +------+|
| +->|CodecB||
| +------+|
+------------------------+
We intuitively think we want to handle these as "2 Sound Cards".
card0,0: CPU-ch0 - CodecA
card1,0: CPU-ch1 - CodecB
^
But below image which we can register today doesn't allow it,
because the same Component will be connected to both Card0/1,
but it will be rejected by (Z).
+-driver------+
|+-component-+|
+-card0-------------------------+
||| || +-driver------+|
||| || |+-component-+||
||| ch0 dai|<=>|dai |||
||| || |+-----------+||
||| || +-------------+|
+-------------------------------+
|| ||
+-card1-------------------------+
||| || +-driver------+|
||| || |+-component-+||
||| ch1 dai|<=>|dai |||
||| || |+-----------+||
||| || +-------------+|
+-------------------------------+
|+-----------+|
+-------------+
static int soc_probe_component()
{
...
if (component->card) {
(Z) if (component->card != card) {
dev_err(component->dev, ...);
return -ENODEV;
}
return 0;
}
...
}
So, how about to call snd_soc_register_component() (= X) multiple times
on probe() to avoid buplicated component->card limitation, to be like
below ?
+-driver------+
+-card0-------------------------+
|| | +-driver------+|
||+-component-+| |+-component-+||
||| ch0 dai|<=>|dai |||
||+-----------+| |+-----------+||
|| | +-------------+|
+-------------------------------+
| |
+-card1-------------------------+
|| | +-driver------+|
||+-component-+| |+-component-+||
||| ch1 dai|<=>|dai |||
||+-----------+| |+-----------+||
|| | +-------------+|
+-------------------------------+
+-------------+
Yes, looks good. But unfortunately it doesn't help us for now.
Let's see soc_component_to_node() and snd_soc_is_matching_component()
static struct device_node
*soc_component_to_node(struct snd_soc_component *component)
{
...
(A) of_node = component->dev->of_node;
...
}
static int snd_soc_is_matching_component(...)
{
...
(B) if (dlc->of_node && component_of_node != dlc->of_node)
...
}
dlc checkes "of_node" to identify target component (B),
but this "of_node" came from component->dev (A) which is added
by snd_soc_register_component() (X) on probe().
This means we can have different "component->card", but have same
"component->dev" in this case.
Even though we calls snd_soc_register_component() (= X) multiple times,
all Components have same driver's dev, thus it is impossible to
identified the Component.
And if it was impossible to identify Component, it is impossible to
identify DAI on current implementation.
So, how to handle above complex HW image today is 2 patterns.
One is handles it as "1 big sound card".
The SW image is like below.
SW image
+-card--------------------------+
|+-driver------+ +-driver------+|
||+-component-+| |+-component-+||
||| ch0 dai|<=>|dai |||
||| || |+-----------+||
||| || +-------------+|
||| || +-driver------+|
||| || |+-component-+||
||| ch1 dai|<->|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
But the problem is not intuitive.
We want to handle it as "2 Cards".
2nd pattern is like below.
SW image
+-card0-------------------------+
|+-driver------+ +-driver------+|
||+-component-+| |+-component-+||
||| ch0 dai|<=>|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
+-card1-------------------------+
|+-driver------+ +-driver------+|
||+-component-+| |+-component-+||
||| ch1 dai|<=>|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
It handles as "2 Cards", but CPU part needs to be probed as 2 drivers.
It is also not intuitive.
To solve this issue, we need to have multi Component support.
In current implementation, we need to identify Component first
to identify DAI, and it is using name matching to identify DAI.
But how about to be enable to directly identify DAI by unique way
instead of name matching ? In such case, we can directly identify DAI,
then it can identify Component from DAI.
For example Simple-Card / Audio-Graph-Card case, it is specifying DAI
via its node.
Simple-Card
sound-dai = <&cpu-sound>;
Audio-Graph-Card
dais = <&cpu-sound>;
If each CPU/Codec driver keeps this property when probing,
we can identify DAI directly from Card.
Being able to identify DAI directly means being able to identify its
Component as well even though Component has same dev (= B).
This patch adds new "dai_node" for it.
To keeping compatibility, it checks "dai_node" first if it has,
otherwise, use existing method (name matching).
Link: https://lore.kernel.org/r/87fskz5yrr.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87fs5wo94v.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Current ASoC is specifying and checking DAI name.
But where it came from and how to check was ambiguous.
This patch adds snd_soc_dai_name_get() / snd_soc_dlc_dai_is_match()
and makes it clear.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87h6qco952.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Add compatible string for i.MX93 platform which supports audio
function through rpmsg channel between Cortex-A and Cortex-M core.
Signed-off-by: Chancel Liu <chancel.liu@nxp.com>
Acked-by: Rob Herring <robh@kernel.org>
Link: https://lore.kernel.org/r/20230714092913.1591195-2-chancel.liu@nxp.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the wsa883x driver to use the more modern data structure.
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230712-asoc-qcom-maple-v1-4-15f8089664b9@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the wsa881x driver to use the more modern data structure.
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230712-asoc-qcom-maple-v1-3-15f8089664b9@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the wcd938x driver to use the more modern data structure.
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230712-asoc-qcom-maple-v1-2-15f8089664b9@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the wcd9335 driver to use the more modern data structure.
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230712-asoc-qcom-maple-v1-1-15f8089664b9@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The internal analog power and hp Vref of es8326 should always be on to
reduce pop noise. The HP_VOL and HP_CAL are moved to es8326_mute function
so they are turned on at last and turned off at first.
Also, the calibration should be done manually once during start-up
to reduce DC offset on headphone.
Signed-off-by: Zhu Ning <zhuning0077@gmail.com>
Link: https://lore.kernel.org/r/20230714032453.3334-1-zhuning0077@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Merge series from Mark Brown <broonie@kernel.org>:
The maple tree register cache has now got to feature parity with the
rbtree cache, there are some different tradeoffs made and it should be a
better choice for most modern systems. Convert the Analog Devices
drivers to use the more modern data structure.
Signed-off-by: Mark Brown <broonie@kernel.org>
---
Mark Brown (10):
ASoC: ad1836: Update to use maple tree register cache
ASoC: ad1980: Update to use maple tree register cache
ASoC: adau1372: Update to use maple tree register cache
ASoC: adau1373: Update to use maple tree register cache
ASoC: adau1701: Update to use maple tree register cache
ASoC: adau1761: Update to use maple tree register cache
ASoC: adau1781: Update to use maple tree register cache
ASoC: adau1977: Update to use maple tree register cache
ASoC: adau7118: Update to use maple tree register cache
ASoC: adav80x: Update to use maple tree register cache
sound/soc/codecs/ad1836.c | 2 +-
sound/soc/codecs/ad1980.c | 2 +-
sound/soc/codecs/adau1372.c | 2 +-
sound/soc/codecs/adau1373.c | 2 +-
sound/soc/codecs/adau1701.c | 2 +-
sound/soc/codecs/adau1761.c | 2 +-
sound/soc/codecs/adau1781.c | 2 +-
sound/soc/codecs/adau1977.c | 2 +-
sound/soc/codecs/adau7118-i2c.c | 2 +-
sound/soc/codecs/adav80x.c | 2 +-
10 files changed, 10 insertions(+), 10 deletions(-)
---
base-commit: 06c2afb862
change-id: 20230701-asoc-ad-maple-170068cf0c39
Best regards,
--
Mark Brown <broonie@kernel.org>
This patch fixes the following sprse warning:
sound/soc/qcom/qdsp6/q6apm.c:30:14: sparse: warning: symbol 'g_apm' was not declared. Should it be static?
No functional change intended
Signed-off-by: Min-Hua Chen <minhuadotchen@gmail.com>
Link: https://lore.kernel.org/r/20230713151744.86072-1-minhuadotchen@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adav80x driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-10-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau7118 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-9-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1977 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-8-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1781 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-7-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1761 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-6-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1701 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-5-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1373 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-4-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1382 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-3-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the ad1980 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-2-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the ad1836 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-1-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
This configuration supports JSL boards which implement ALC5650 dual
I2S interface codec. Two DAI links are added: AIF1 (on codec side) for
headphone and AIF2 for speakers.
Signed-off-by: Brent Lu <brent.lu@intel.com>
Acked-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Link: https://lore.kernel.org/r/20230712191423.443765-1-brent.lu@intel.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Merge series from Uwe Kleine-König <u.kleine-koenig@pengutronix.de>:
Two more drivers were added during the current merge window that
are users of the original .remove callback that I plan to get rid of.
Convert them to .remove_new.
Merge series from Andy Shevchenko <andriy.shevchenko@linux.intel.com>:
The code can be simplified with refactored GPIO parts and with use of
device_get_match_data(). Besides that couple of additional changes,
one for maintenance and one for making IRQ domain agnostic (not being
pinned to OF).
Merge series from Syed Saba Kareem <Syed.SabaKareem@amd.com>:
This patch series to refactor acp leagacy driver and add pm ops
support for rembrandt platforms.
Merge series from Venkata Prasad Potturu <venkataprasad.potturu@amd.com>:
This patch series is to add acpi machine id's for vangogh platform
and add new dmi entries and machine driver support for nau8821 and
max98388 codecs.
Merge series from Trevor Wu <trevor.wu@mediatek.com>:
This series introduces support for memory-region, allowing afe memif to
utilize the region specified in dts.
Merge series from Cristian Ciocaltea <cristian.ciocaltea@collabora.com>:
This patch series extends the Vangogh machine driver to support a variant
based on the Nuvoton NAU88L21 Codec and the Analog Devices MAX98388
Speaker Amplifier.
Merge series from Cezary Rojewski <cezary.rojewski@intel.com>:
Series adds support for two boards: es8336 and rt5663. The former is
utilized by some KBL-based tablets whereas the latter unlocks
Chromebooks with rt5663 i2c codecs.
As existing implementation of es8336 (es8316.c) codec driver is not
prepared to cope with KBL-based platforms, couple of small,
clock-related changes precede anything avs-driver related.
The tail of patchset cleans up existing implementation of rt5682.